Mobile Suit Gundam GQuuuuuuX: Parallax Universe

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This is a mapped textured stereogram that needs to be viewed using parallel viewing.

The main character Amate “Machu” Yuzuriha from Mobile Suit Gundam GQuuuuuuX gazes intently ahead in Kira-Kira. In other parallel universes, if Machu had not become a Gundam pilot, perhaps she would only witness the collapse of her own universe.

Kira-kira version:

Process:

  • Idea
    • A mapped textured stereogram consisting of horizontally repeating patterns is very suitable for expressing the concept of parallel universes.

      Additionally, inspired by the paper on the Oz vision system, I believe that when the interactions of Minovsky particles focused on stimulating the M-cones of Newtypes, they would experience extremely vivid visual phenomena, such as the color “olo.” However, this concept did not materialize in the final illustration.
  • Rough

  • lineart


  • Depth map
    • Separates the light and shadows like cel shading, and highlights the kira-kira in front of Machu, however, due to the complexity of the depth map shape, the resulting stereogram is not effective.
  • Cel shading
    • Set the character part of the depth map to overlay mode to cover the base color.
  • An improved depth map
    • Only retain the characters and soften the shadows to achieve a more natural effect.
  • Rendering
    • Add a bit of transition on top of the cel shading and highlight the red accents on Machu’s hair and uniform.
  • Stereogram
    • Import the depth map and texture into the Stereogram Generator to create a mapped textured stereogram.


    • Here are the parameters used for this illustration:
  • Modify the stereogram
    • Add Machu in kira-kira at the center of the stereogram, and use layer effects to diminish the other versions of Machu that are not in kira-kira.
  • Background
    • Use the air brush and the ‘Snow Gum’ brush to paint the background.
  • Rendering the background
    • Use motion blur to soften the background, brighten the upper part of the image to highlight the character.
  • Generate the final stereogram

  • Modify the final stereogram

  • Remove distortions
    • The mapped textured stereogram generated by this software produces distortions that show through the background, which are repaired with brushes.

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